Tabletop people and connections

Relationship
& Lineage
Generator

A family. A loyalty.
A debt. A private connection.
Prepare the ties between people.

Illustration of several generations gathered beneath a flowering tree with family portraits
Generations. Loyalties. Tensions.VISINVOKE account and Desktop Control Centre.

People with ties that matter

Give the network a place in your world.

Prepare the people, relationships and tensions together.

Choose the social structure

Prepare a family, household, crew or network for your adventure. Set the size, complexity, generations and overall closeness or conflict.

Prepare what is at stake

Review loyalties, rivalries, debts, inheritance and private connections. Decide which ties matter to the characters and the next scene.

Illustration of grouped figures connected by coloured cords beside a family tree key and inheritance chest

Family. Mentors. Rivals.

See the ties across the network.

The illustration shows people arranging groups of figures linked by coloured cords, with a family tree, a household, rivals, a key and an inheritance chest.

Prepare family and social ties alongside friendships, loyalties, debts, employment and mentorship. Review the people involved and decide how each connection matters in your campaign.

Relationship and lineage preparation

People. Bonds. Story hooks.

Review the network and shape it for your adventure.

Choose your network

Prepare a family tree, household, crew, mentor line, rival network or inheritance dispute. Choose the social structure your adventure needs.

People and generations

Choose the number of people, complexity and generations. Review the people and their place in the network before using the result.

Closeness and conflict

Set the overall closeness and conflict. Use friendships, loyalties, estrangement and rivalries to prepare relationships with something at stake.

Debts and inheritance

Add debt, leverage and inheritance to your preparation. Consider who owes something, who expects to inherit and what that means for the story.

Mentors and employment

Include mentorship and employment ties. Connect people through teaching, duties, shared work and the commitments those ties create.

Private connections

Choose secret density and optional hidden ties or parentage. Review the private explanation and decide what the characters can learn.

Missing and deceased members

Include absent or deceased people in the network. Review how their place in the family or household affects those still present.

Context and boundaries

Add social context, optional romance and anything the result should avoid. Review the network against your campaign before play.

Review and shape the record

Edit the material, compare results or reroll a section during preparation. Review the people and relationships together after making changes.

Keep useful networks

Save to your signed-in account, search, reopen, rename, tag and annotate records. Copy the complete record, download the structured network or print it.

Illustration of people reviewing a family portrait tree and a separate panel of private connections

Review public ties and private notes

Choose what the characters learn.

The illustration shows a group reviewing a family portrait tree beside a dark panel of private connections, with keys, coins and coloured ties between portraits.

Review the Dungeon Master and player-known views before sharing material. Choose the information that belongs in the scene, keep your private preparation separate and decide how a hidden tie could be revealed.

From the people to the story

Choose. Generate. Review.

A focused preparation workflow.

Choose the network

Set the people count, type, complexity and generations. Choose the closeness and conflict that fit your world.

Add the circumstances

Set debt, inheritance, mentorship, employment, missing members and optional secrets. Add social context and avoidances.

Review the people and ties

Read the people, family and household ties, loyalties, rivalries and hooks. Edit the material to fit established campaign facts.

Prepare the next scene

Decide what the characters know and what is at stake. Keep a useful result with your preparation and review it before sharing.

Illustration of generations gathering at a garden table with a mentor a child and an older couple sharing a key

Bring the connections to the table

Give each bond a human scene.

The illustration shows several generations gathering around a garden table, with a mentor guiding a child, an older couple sharing a key and family members greeting one another.

Use the prepared people and ties to shape a gathering, disagreement or reunion. Review the loyalties, debts and tensions, then decide what the characters can discover through the scene.

Keep useful relationship material

Save. Revisit. Share with care.

Keep the network with your campaign preparation.

Save your networks

Save to your signed-in VISINVOKE account and reopen a useful record. Search by name and delete records you no longer need.

Organise your preparation

Rename, tag and annotate saved records. Use earlier versions when reviewing the material you have kept.

Copy and download

Copy the complete relationship record or download the structured network. Keep it alongside your campaign notes.

Review your sharing view

Choose the Dungeon Master or player-known view and print useful material. Review its exact contents before giving anything to players.

Your workspace and related tools

Continue the adventure.

Open your tools through your VISINVOKE account.

Product illustrations show generations, social ties, private notes and family gatherings.

Questions and answers

Know the relationship workflow.

Preparation, review, saved networks and account access.

What can I prepare?

Prepare families, households, crews, mentor lines, rival networks, inheritance disputes, private connections and related branches. Review the people, ties, tensions and hooks for your campaign.

How do Quick and Deep setup differ?

Quick setup covers people count, network type, complexity, generations, closeness and conflict. Deep setup adds debt, inheritance, mentorship, employment, absent members, secrets, social context and avoidances.

How do private connections fit?

Choose secret density and optional hidden ties or parentage. Read the private explanation, then decide what the characters know and what could be revealed in play.

Can I revise a network?

Review and edit the material, compare results or reroll a section. Check the people and ties together before treating a revised result as established campaign information.

How can I keep and share a result?

Save to your signed-in account and reopen useful records. Copy the complete record, choose a Dungeon Master or player-known view, download the structured network or print it. Review the exact content before sharing.

Where do I open the generator?

Open Relationship & Lineage Generator from the Generators collection in VISINVOKE Desktop Control Centre. Create an account or sign in and get DCC through your account installer page.

Illustration of a desktop workspace connected to documents, devices and a personal collection

Continue in VISINVOKE

Your account. Your workspace.

Create an account or sign in. Get Desktop Control Centre through your account installer page and open Relationship & Lineage Generator.

Keep useful networks, saved records and exports together in your desktop workspace.